Houghton, Robert
(ed.)
Editorial: Walter de Gruyter
Colección: Video Games and the Humanities ; 11
Número de páginas: 313 págs.
Fecha de edición: 24-10-2022
EAN: 9783110711967
ISBN: 978-3-11-071196-7
Precio (sin IVA): 85,75 €
Precio (IVA incluído): 89,18 €
The educational power of games is particularly potent within the study of the Middle Ages. These games act as the first or most substantial introduction to the period for many students and can strongly influence their understanding of the era. Within the classroom, they can be deployed to introduce new and alien themes to students typically unfamiliar with the subject matter swiftly and effectively. They can foster an interest in and understanding of the medieval world through various innovative means and hence act as a key educational tool.